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50 articles for “Virtual Learning Environment”
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New ERA of Education: Virtual Learning Environment
Abstract: Modern methods in order to improve the effectiveness of the education will be discussed, including the advantages, disadvantages, and use of the virtual learning environment (VLE). Information technology transfigure the economic world structure. It also provides a new learning and development opportunities in which well-trained workforce is needed. In the existence of a VLE, it can be a radical change of the existing aspects of the learning and interaction between …
Published in Journal of Production Research & Management · Vol. 11, Issue 3, 2021 · pp. 32–37 Read article
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Use of Virtual Platform for Smart Learning
Abstract: Through this review work, we are going to highlight the advancement and innovations in the field of education through online learning. We are also going to tell that how students are adapted to virtual learning platform. The problems faced by them in adapting online learning platform, that how and what problems did students faced at the beginning and problems that they are facing till now from the time when the …
Published in Current Trends in Information Technology · Vol. 12, Issue 1, 2022 · pp. 11–14 Read article
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Panorama of Technology Assisted Teaching/Learning Language Pedagogy: A Glance
Abstract: The dawn of the 21st century has heralded a new sun to empower teaching/learning experience. To impart quality in higher education, all universities are experimenting with new methods/techniques that can bring about a transitional shift from traditional classroom teaching to smart room learning experience. There has been a sudden shift from teacher centered classroom teaching to students centered classroom learning. The pivotal focus is on the learner’s self-learning. This is …
Published in Current Trends in Information Technology · Vol. 14, Issue 1, 2024 · pp. 12–17 Read article
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Concurrent PTSD Psychotherapy Through Multi-Personnel Virtual Reality Framework
Abstract: Networked Virtual Environments (NEV) are sets of disjointed virtual worlds which are topographically set apart from the users yet connected through the communication network to give them the illusion of being in the same virtual location. NVEs are increasingly receiving consideration from business and research point of view. Contrasted with various sorts of possible applications, NVEs require a high responsiveness to ensure continuous streaming of live data for full immersion. …
Published in Research and Reviews: A Journal of Neuroscience · Vol. 7, Issue 1, 2017 · pp. 22–26 Read article
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Virtual Reality Based Decentralized Educational Art Gallery
Abstract: One can experience the forefront of education by engaging with our virtual reality (VR) powered decentralized educational art gallery. This groundbreaking platform seamlessly integrates VR technology with decentralized networks, crafting an unmatched learning journey. Curated collections of art from diverse cultures and eras can be explored, accompanied by interactive educational modules that deepen one’s understanding of each piece. One can engage with fellow learners in real time, fostering collaboration and …
Published in Journal of Multimedia Technology & Recent Advancements · Vol. 11, Issue 2, 2024 · pp. 31–37 Read article
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Virtual Design Studio-based Teaching and Learning in B.Arch. Program
Abstract: In Architecture education a new dimension is added in context to technology. If the person is equipped with technology learning will be infinite and multidisciplinary its future scope is also clarified by this means. Many parameters are crossed in learning through technology like countries, proximity to individuals; environment and other hostile conditions are avoided through technology. All the possible outcomes are available through technology like with the use of software’s, …
Published in Recent Trends in Civil Engineering & Technology · Vol. 12, Issue 3, 2022 · pp. 20–30 Read article
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The Role of Augmented and Virtual Reality in Enhancing Education and Training
Abstract: Virtual reality (VR) and augmented reality (AR) are emerging as powerful tools that are transforming the way education is delivered and experienced. Unlike traditional teaching approaches that often rely heavily on textbooks, lectures, and passive learning, these technologies create highly interactive and engaging environments that allow students to actively participate in the learning process. By providing immersive experiences, VR and AR bridge the gap between theoretical knowledge and practical application, …
Published in Journal of Multimedia Technology & Recent Advancements · Vol. 12, Issue 3, 2025 · pp. 33–38 Read article
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Virtual Instrumentation Based Remote Laboratory for E-Learning of Microcontroller
Abstract: This paper describes the development and experimental evaluation of an e-laboratory platform in the field of Microcontroller. The system invites current configuration is designed to enable distance training of students in real scenarios of Microcontroller programming. A virtual laboratory uses computer-based simulation to emulate hardware. This paper presents a new way to interact with these kinds of systems via the Internet, gives the possibility for complete interaction. National Instruments Lab …
Published in Journal of Microcontroller Engineering and Applications · Vol. 2, Issue 2, 2015 · pp. 29–33 Read article
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AI and ML-Driven Immersive Technologies: A New Era in Education
Abstract: The very fast adoption of Artificial Intelligence (AI) and Machine Learning (ML) in education has transformed contemporary teaching and learning ecosystems driven by advances in immersive technologies and the growing engagement of global technology leaders with virtual environments. AI-powered educational platforms enable adaptive and personalized learning pathways by dynamically adjusting content, pace and instructional strategies to learners’ preferences, abilities and learning styles by improving engagement, retention and academic outcomes. Deep …
Published in International Journal of Education Sciences · Vol. 3, Issue 1, 2026 · pp. 116–123 Read article
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Augmented Reality (AR) and Virtual Reality (VR) Based Learning System
Abstract: Augmented reality (AR) and virtual reality (VR) technologies have transformed digital experiences by offering immersive and interactive environments and simulations that boost engagement and learning. Over the past twelve years, these technologies have significantly impacted education, offering novel approaches to teaching and training. Despite their potential, AR and VR are still in the emerging stages and require substantial customization and investment to meet the growing educational demand. Their applications are …
Published in Journal of Computer Technology & Applications · Vol. 15, Issue 3, 2024 · pp. 72–79 Read article
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A Review of Blocking Side-Channel Threats in Parallel Cloud Systems
Abstract: Side-channel attacks (SCAs) pose a critical security threat to parallel computing systems, particularly in shared cloud environments where multi-tenancy and resource contention create exploitable vulnerabilities. This study presents a comprehensive review of SCAs in parallel architectures, analyzing attack vectors such as cache-based exploits (e.g., Prime + Probe, Flush + Reload), timing attacks, power analysis, and network-based covert channels. We examine real-world cases including Spectre and Meltdown vulnerabilities that exposed fundamental …
Published in Recent Trends in Parallel Computing · Vol. 12, Issue 2, 2025 · pp. 15–25 Read article
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Role of Artificial Intelligence in Transforming Personalized Learning in Education
Abstract: Artificial Intelligence (AI) is revolutionizing personalized education by tailoring learning experiences to meet each student's unique needs. Through advanced algorithms, AI can adapt educational content to align with individual learning speeds, preferences, and styles. Technologies such as adaptive learning systems, smart tutoring tools, and AI-powered assessments offer instant feedback and assist teachers in quickly identifying areas where students may be struggling. Additionally, predictive analytics help anticipate student outcomes, enabling early …
Published in Journal of Multimedia Technology & Recent Advancements · Vol. 12, Issue 3, 2025 · pp. 27–32 Read article
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Generative AI for VR: Creating Physically Realistic Models
Abstract: Virtual Reality has revolutionized the traditional learning system by creating and interactive and engaging environment. However, its ability to show precise real-world experiences is limited due to lack of physical realism. This study investigates the potential of Generative Adversarial Network (GAN) in creating physically realistic 3D models. Proposed system incorporates deep learning techniques along with physics-based constraints to enhance model’s accuracy and usability. To achieve this, experiments were conducted on …
Published in Journal of Advancements in Robotics · Vol. 12, Issue 3, 2025 · pp. 14–22 Read article
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A Comprehensive Review on Teaching Students with Learning Disabilities: The Potential of VR and AR Technology
Abstract: In terms of enhancing learning experiences, the use of virtual reality (VR) and augmented reality (AR) in education has shown encouraging outcomes. These technologies offer immersive, interactive environments that are extremely beneficial to students who struggle with learning. to assess how VR and AR affect learning outcomes in general as well as motivation, engagement, and academic performance. We'll examine how these resources might be applied to support children who face …
Published in International Journal of Children · Vol. 1, Issue 1, 2024 · pp. 31–36 Read article
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Classrooms of 2020
Abstract: ABSTRACTThis work envisions the profile of future classrooms, circa 2020. The idea is to sketch the horizon for its growth by keeping in mind the current and future trends in technology vis-à-vis the objectives of learning. Future education system will be completely revamped and there will be a need to redesign our classroom in accordance with technological advancements. Technology is a powerful means to enhance our abilities, to think, to …
Published in Journal of Communication Engineering & Systems · Vol. 1, Issue 1-3, 2011 · pp. 1–19 Read article
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A Descriptive Study to Assess the Attitude Regarding Online Learning Among Parents of Nursing Students, in Selected Nursing Colleges of Kerala and Karnataka
Abstract: In the past, there has been heated discussion about how students should use digital tools for learning among parents, academics, teachers, and policymakers. This study aimed to determine how parents of nursing students felt about online education in a few nursing colleges in Kerala and Karnataka. This study employed a descriptive survey design to gather information. The sample comprised of 111 nursing students' parents, who were selected using purposive sampling …
Published in Journal of Nursing Science & Practice · Vol. 13, Issue 1, 2023 · pp. 76–81 Read article
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Digital Twins in Human Anatomy and Physiology Education: Current Status and Future Perspectives
Abstract: Digital Twin (DT) technology has emerged as a promising innovation in healthcare by creating dynamic virtual representations of physical systems through the integration of artificial intelligence (AI), computational modeling, real-time data, and advanced visualization technologies. Although DTs have been widely investigated in precision medicine and clinical decision-making, their application in Human Anatomy and Physiology (HAP) education remains in its early stages. This review aims to examine the current status, educational …
Published in Research and Reviews: A Journal of Pharmacology · Vol. 16, Issue 3, 2026 Read article
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3d Hand Interaction in Virtual Space
Abstract: In the realm of augmented reality (AR) and virtual reality (VR), it is necessary to facilitate users' interplay with the digital world. In virtual environments, the system will be able to track the user's hand movements in three dimensions, providing the impression that they are essentially there. The system will adopt a camera component for input, a Python library called Open-CV for real-time video streaming, and a media-pipe library to …
Published in International Journal of Optical Innovations & Research · Vol. 3, Issue 1, 2025 · pp. 13–19 Read article
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21st Century Cognitive Landscapes: Integrating ICT-Driven Pedagogies for Holistic, Inclusive Education
Abstract: The rapid advancement of Information and Communication Technology (ICT) has revolutionized digital pedagogies, reshaping modern education by improving accessibility, learner engagement, and academic outcomes. This review critically explores the psychological ramifications of digital learning environments while assessing the effectiveness of ICT tools in fostering inclusive and sustainable education. By integrating insights from contemporary research, this paper examines the impact of digital pedagogies on cognitive function, emotional health, and social interactions …
Published in International Journal of Education Sciences · Vol. 2, Issue 2, 2025 · pp. 75–81 Read article
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Study on Virtual Reality in Real Life
Abstract: Virtual reality (VR) is sometimes referred to as Virtual Environments (VE) has attracted a lot of consideration in the most recent couple of years. Broad media inclusion makes this interest develop quickly. Despite this, few people actually understand what virtual reality is, what its underlying rules and outstanding issues are. In this study, an authentic outline of augmented reality is introduced, essential wording and classes of VR frameworks are recorded, …
Published in Journal of Communication Engineering & Systems · Vol. 12, Issue 1, 2022 · pp. 7–20 Read article