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9 articles for “Gamification”
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Assessing ESL Learners in Narrative Writing with Gamification through Storium: A Quantitative Study
Abstract: The purpose of this study was to investigate the use of the gamification approach from Storium to improve the narrative writing abilities of students learning English as a Second Language (ESL). Learners generate an interest in both studying and playing. Also, the study investigates the evaluation and practicability of gamification for English as a Second Language (ESL) students. The present study employs quantitative research method to study the findings. They …
Published in Recent Trends in Social Studies · Vol. 1, Issue 1, 2024 · pp. 41–49 Read article
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A Gamified Digital Platform for Sustainable Farming Practices: Simulation, Statistical Analysis, and Water Resource Management Implications
Abstract: Sustainable farming practices play a critical role in enhancing agricultural water use efficiency, conserving limited water resources, and ensuring long-term food security under increasing environmental and climatic pressures. Despite their importance, farmer participation in conventional agricultural extension and training programs remains limited due to low engagement and a lack of sustained motivation. To address this challenge, this study proposes a gamified digital decision-support platform aimed at promoting sustainable agricultural and …
Published in Journal of Water Resource Engineering and Management · Vol. 13, Issue 1, 2026 · pp. 13–24 Read article
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Predictive Learning Powered by AI and Sophisticated Student Engagement Techniques
Abstract: The contemporary landscape of education has witnessed a paradigm shift in integrating advanced technologies that have revolutionized the learning experience. Innovative methodologies have emerged to address longstanding challenges, such as enhancing student engagement, accurately predicting academic performance, and personalizing the learning journey. However, despite the numerous benefits that technology brings to education, there remains a crucial hurdle - sustaining student motivation and engagement. Traditional teaching methodologies often struggle to generate …
Published in International Journal of Behavioral Sciences · Vol. 3, Issue 1, 2026 · pp. 127–140 Read article
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Virtual Voyages: Navigating Museum Education with Electronic Games
Abstract: The incorporation of electronic games into museum environments is becoming increasingly popular as an effective educational resource. These games offer a dynamic way to engage visitors, enhancing their overall experience by catering to diverse learning styles and effectively capturing the attention of a digital-native audience. By integrating interactive components, museums can enhance the learning experience, making it more engaging and enjoyable, which subsequently boosts knowledge retention. This approach has the …
Published in Current Trends in Information Technology · Vol. 14, Issue 3, 2024 · pp. 34–38 Read article
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Online Skill-boost Platform (Eduverse)
Abstract: Eduverse is a cutting-edge, web-based educational platform developed to transform the way coding is taught and learned. It focuses on making programming more accessible, engaging, and effective by combining gamification techniques, AI-powered personalized tutoring, and hands-on coding challenges inspired by real-world problems. Unlike traditional learning environments that often rely on static lessons and limited interaction, Eduverse offers a dynamic and adaptive experience tailored to individual learning styles and skill levels. …
Published in Journal of Open Source Developments · Vol. 12, Issue 2, 2025 · pp. 01–06 Read article
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Artificial Intelligence and Personalized Learning
Abstract: Artificial Intelligence is transforming education by delivering customized learning pathways that align with each learner’s unique abilities and areas for improvement. Traditional teaching often struggles to meet individual needs; however, AI-powered systems analyse learning patterns in real time, ensuring customized lessons. Virtual tutors and AI chatbots provide instant feedback and 24/7 support, improving comprehension. Gamified learning, combined with augmented and virtual reality, transforms education into a more engaging and enjoyable …
Published in Current Trends in Information Technology · Vol. 15, Issue 3, 2025 · pp. 11–18 Read article
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Exploring the Potential of AI-Driven Personalized Learning and Cognitive Interventions for ADHD Management in Indian Children and Adolescents: A Focus on Early Intervention
Abstract: Attention Deficit Hyperactivity Disorder (ADHD) is a prevalent neurodevelopmental condition that significantly impairs attention, executive functioning, and behavioural regulation in children and adolescents. In India, the management of ADHD is particularly challenging due to low public awareness, social stigma, and a critical shortage of specialized mental health services, especially in rural areas. These systemic barriers often lead to delayed diagnoses and limited access to consistent care. However, with the rapid …
Published in International Journal of Brain Sciences · Vol. 2, Issue 2, 2025 · pp. 1–5 Read article
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An analytical study on effectiveness of E-learning
Abstract: E-learning has increasingly established itself as a vital mode of education in the digital era, where information is widely accessible. This study provides an analytical perspective on the effectiveness of e-learning practices across diverse academic and professional settings. Drawing upon a broad body of literature, the paper examines how e-learning influences learner engagement, knowledge retention, skill development, and overall academic performance. Key factors shaping its effectiveness—such as instructional design, technological …
Published in International Journal of Education Sciences · Vol. 3, Issue 1, 2026 · pp. 108–115 Read article
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21st Century Cognitive Landscapes: Integrating ICT-Driven Pedagogies for Holistic, Inclusive Education
Abstract: The rapid advancement of Information and Communication Technology (ICT) has revolutionized digital pedagogies, reshaping modern education by improving accessibility, learner engagement, and academic outcomes. This review critically explores the psychological ramifications of digital learning environments while assessing the effectiveness of ICT tools in fostering inclusive and sustainable education. By integrating insights from contemporary research, this paper examines the impact of digital pedagogies on cognitive function, emotional health, and social interactions …
Published in International Journal of Education Sciences · Vol. 2, Issue 2, 2025 · pp. 75–81 Read article