Search
11 articles for “MediaPipe”
-
Sign Language Recognition Using Deep Learning
Abstract: People with hearing/speech disabilities use sign language to communicate their thoughts and feelings, but non-disabled people often find it hard to comprehend these hand gestures since they do not know sign language. This project aims to create a system that uses MediaPipe, LSTM and Keras for sign language recognition. The webcam will capture video footage of people performing sign language gestures, then MediaPipe will extract and identify the hand landmarks …
Published in Journal of Image Processing & Pattern Recognition Progress · Vol. 10, Issue 2, 2023 · pp. 35–43 Read article
-
AirDraw: Gesture-Driven Sketching for Immersive Design Interfaces
Abstract: AirDraw represents a transformative advancement in artificial intelligence, creating fluid touch-free human-computer interfaces through real-time interpretation of hand gestures as precise design control signals. This paper introduces AirDraw—a revolutionary webcam-powered virtual canvas that redefines creative workflows and educational interactions. Particularly valuable for design students prototyping ideas, senior creators exploring digital art, and users with motor impairments who find traditional peripherals challenging, AirDraw delivers truly inclusive technology access. Unlike conventional gesture …
Published in Journal of Image Processing & Pattern Recognition Progress · Vol. 13, Issue 2, 2026 · pp. 32–41 Read article
-
Exploring Gesture Handling in The Shakti man Game: A User Experience Study
Abstract: Participants in "The Shaktiman Game" take on the role of the valiant hero Shaktiman in an engrossing 2D adventure. Players must fight their way through an endless barrage of enemies in this dynamic arena to get the best score. Player’s control Shaktiman's movements in the beginning by making natural hand gestures in front of a camera, which allows them to maneuver the character horizontally over an eye-catching gaming environment. The …
Published in International Journal of Electrical and Communication Engineering Technology · Vol. 1, Issue 2, 2023 · pp. 1–7 Read article
-
Bridging Reality and Virtuality Through Gesture-controlled 3D Holography
Abstract: The continuous advancement of technology has led to the development of innovative techniques and devices aimed at enriching users’ experiences. The technology creates an immersive experience that blurs the lines between virtual and real worlds by allowing users to manipulate three-dimensional holograms with natural hand gestures. Among these advancements, holography emerges as a promising avenue for creating immersive visual displays. However, traditional holographic systems often struggle to provide truly engaging …
Published in Trends in Opto-electro & Optical Communication · Vol. 14, Issue 3, 2024 · pp. 1–10 Read article
-
Windows Operating System’s Volume Controller Using Hand Gestures
Abstract: In this study, we develop volume controller in which we use hand gesture as input to control system. OpenCV module is basically used in this implementation for gesture control. Basically, this system uses the web camera to record or take pictures/videos, and the app controls the system volume based on the input. The primary purpose is to modify the system volume. Hand gestures can control basic computer tasks, such as …
Published in Journal of Operating Systems Development & Trends · Vol. 9, Issue 3, 2022 · pp. 15–21 Read article
-
Hand-Tracking-Based Mouse Control for Touchless Human-Computer Interaction: Feasibility and Future Enhancement
Abstract: This paper presents a novel approach to human-computer interaction through a hand-tracking-based mouse control system using computer vision. The system utilizes OpenCV, MediaPipe, and the Cvzone Hand Tracking Module to identify and monitor hand movements in real-time. By utilizing hand landmarks, the system maps finger positions to cursor movement and enables essential functions such as clicking, scrolling, and double-clicking. The primary motivation for developing this system is to create a …
Published in Research & Reviews: A Journal of Embedded System & Applications · Vol. 13, Issue 2, 2025 · pp. 18–25 Read article
-
Sign Language-enabled Offline IP-based Video Call Intercom System for the Deaf
Abstract: Individuals who are deaf or hard of hearing frequently encounter major communication challenges on digital platforms because sign language support is often insufficient. This study presents a real-time, internet-independent sign language-to-text translation system embedded in an offline IP-based video intercom, designed to facilitate seamless communication. Leveraging TensorFlow’s Convolutional Neural Network (CNN) for classification and MediaPipe for hand tracking, the system achieved a training accuracy of 94.24% and a validation accuracy …
Published in Journal of Image Processing & Pattern Recognition Progress · Vol. 12, Issue 1, 2025 · pp. 53–66 Read article
-
E-Commerce Clothing Platform with Virtual Try-On
Abstract: The inability to physically evaluate garments remains a major limitation in online clothing commerce. Customers often depend on static product images and generalized sizing charts, which do not accurately represent individual body proportions. This frequently leads to uncertainty during purchase decisions and increased product return rates. To address this limitation, this research proposes a web-based clothing e-commerce platform integrated with an intelligent virtual try-on mechanism. The system allows users to …
Published in E-Commerce for Future & Trends · Vol. 13, Issue 1, 2026 · pp. 17–24 Read article
-
Custom Hand-Gestured Controlled Video Game using RGB Camera
Abstract: Video gaming is a rapidly evolving form of entertainment introducing young minds into the field and increasing competition within the industry. Due to the requirement of high-level passionate experience among players, game designers are forcing to create more realistic and enjoyable game plans. Gesture-based Monitoring (GM) in Human-Computer Interaction (HCI) plays a crucial role in increasing player’s enjoyment and delight during game play and chosen as a more significant modality. …
Published in Journal of Instrumentation Technology & Innovations · Vol. 12, Issue 3, 2022 · pp. 20–29 Read article
-
A Multimodal AI-Based System for Real-Time Harassment and Violence Detection Using Surveillance Cameras
Abstract: Public safety in urban settings, as these areas are crowded and experience increasing incidents of harassment, verbal abuse, and physical violence. Traditional CCTV surveillance systems heavily rely on human operators who have to continuously monitor the video feeds, which is inefficient and prone to human error. AI-based harassment and violence detection systems automatically monitor public environments in real-time using video and audio analysis. The system is based on a multilayer …
Published in Journal of Advancements in Robotics · Vol. 13, Issue 2, 2026 · pp. 8–21 Read article
-
Smart Fitness Assistance using AI
Abstract: In computer vision, human body pose estimation is the study that aims at predicting the poses of human body parts and joints. In this project, visual languages are built based on skeleton poses. We present a real-time body tracking pipeline that predicts body posture. Once the joints of the body have been localised to represent a specific part of the human body, we can use them for wider ranges of …
Published in Journal of Open Source Developments · Vol. 9, Issue 1, 2022 · pp. 11–16 Read article