Journal of Multimedia Technology & Recent Advancements Review Article

The Prospects of Multimedia in 2025: Emerging Patterns to Monitor

  1. Paresh R. Rathod Department of Computer Science and Application, Shree Swaminarayan College of Computer Science, Bhavnagar

Abstract

The term multimedia describes the computer-aided combination of text, illustrations, graphics, audio, animation, still and moving images (videos), and any other medium that allows for the digital expression, storing, processing, and communication of any kind of information. The word of the decade is multimedia. It is a buzzword that has been used in a variety of contexts. It appears on the covers of movies, CDs, literature, newspapers, and handheld games. Shoes, hairstyles, drugs, automobiles, computers, soft drinks, beer, kitchen floor, vacation, airline, TV, phone, house, museum, newspaper, arcade, theme park, Olympic Games, and shopping mall advertisements. The ability to use multimedia is quickly becoming as fundamental to 21st-century living as reading is now. Multimedia is altering the whole nature of reading. Multimedia presents text in a way that adds a significant new dimension to words, making reading more dynamic than only the linear format seen in books. Multimedia works quite well. According to Computer Technology Research (CTR) Corporation, a publishing and research business, individuals only remember 20% of what they hear and 30% of what they see. They may, however, remember only 50% of the stuff they see and hear and up to 80% of what they together view, sense, and perform. For this reason, multimedia is an invaluable teaching and learning tool. The biggest difficulty facing media research today and, in the future, will be the proliferation of media and the segmentation of audiences. New tools will be needed to assist with choice-making easier through the media selection process. This study integrates and supplements the existing media surveys with a practical approach to media research to address the issues caused by the media explosion and what technology will be used in the future.

Keywords

References (21)

  1. Steinmetz R, Nahrstedt K. Multimedia: Computing, Communications and Applications. Pearson Education India; 2012.
  2. Denning P. Great Principles of Computing. Cambridge, USA: The MIT Press; 2015.
  3. Maher J. The Future Was Here: The Commodore Amiga. Cambridge, USA: MIT Press; 2018.
  4. Sutton G. The Experience Machine: Stan VanDerBeek’s Movie-Drome and Expanded Cinema. Cambridge, USA: MIT Press; 2015.
  5. Murray N, Qiao Y, Lee B, Fallon E, Karunakar AK. Future Multimedia System. International Journal of Ambient Computing and Intelligence. 2011;3(1):20-32. doi:10.4018/jaci.2011010103
  6. Shunkov V, Shevtsova O, Koval V, Grygorenko T, Yefymenko L, Smolianko Y, Kuchai O. Prospective Directions of Using Multimedia Technologies in the Training of Future Specialists. IJCSNS. 2022 Jun;22(6):739.
  7. The Future of Media: A New Framework for Valuing Content (World Economic Forum). InformeTICfacil.com. 2020. [online] Available from: https://www.informeticplus.com/the-future-of-media-a-new-framework-for-valuing-content-world-economic-forum
  8. Future Technology and Media Literacy: Understanding Generative AI. 2024. [online] Available from: https://www.ofcom.org.uk/siteassets/resources/documents/research-and-data/media-literacy-research/making-sense-of-media/future-technology-trends-and-media-literacy/future-technology-and-media-literacy-understanding-generative-ai?v=330961
  9. Franz G. The Future of Multimedia Research. International Journal of Market Research. 2000;42(4):1-9. doi:10.1177/147078530004200407
  10. 2U WordPress. (2019). The Future of Media: Concepts and Trends for Communication Professionals. [online] Maryville University Online. Available from: https://online.maryville.edu/blog/future-media/
  11. Kapoor KK, Tamilmani K, Rana NP, Patil P, Dwivedi YK, Nerur S. Advances in Social Media Research: Past, Present and Future. Information Systems Frontiers. 2017;20(3):531-558. doi:10.1007/s10796-017-9810-y
  12. Jain V, Jyotiraditya D, Rathore N. A Review Paper on Comprehensive Study of Multimedia. Int J Multidiscip Res. 2024;6(3):1-5.
  13. How Emotional Intelligence is Transforming Conversational AI. Web Solutions Blog. 2024. [online] Available from: https://acodez.in/how-emotional-intelligence-is-transforming-conversational-ai/
  14. Enhancing Digital Empathy through Emotional AI. Lenovo US. 2021. [online] Available from: https://www.lenovo.com/us/en/glossary/emotional-ai/
  15. What Is Blockchain Security? IBM. 2021. [online] Available from: https://www.ibm.com/ topics/blockchain-security
  16. Byers K. The Importance of Holograms and How They Work. LamasaTech. 2018. [online] Available from: https://www.lamasatech.com/blog/hologram-technology-becoming-vital/
  17. What is VR, AR & XR? Meanings, Explanations and Examples. 2022. [online] Available from: https://www.verizon.com/about/blog/virtual-reality
  18. Shetty A. (2024). Top 10 Generative AI tools: Boosting creativity and productivity. [online] Yellow.ai. Available from: https://yellow.ai/blog/generative-ai-tools/
  19. Google Cloud. (2024). Generative AI Examples. [online] Available from: https://cloud.google. com/use-cases/generative-ai
  20. Gillis AS, Lawton G. (2024). Spatial computing. CIO. [online] TechTarget. Available from: https://www.techtarget.com/searchcio/definition/spatial-computing
  21. What is Multimedia? GeeksforGeeks. 2021. [online] Available from: https://www.geeksfor org/what-is-multimedia/
Support