Journal of Multimedia Technology & Recent Advancements

Internet of Educational Things (IoET) use to Improve the Rural Area with Providing Interactive Tool and Smart Class with Highly Educated Teachers

  1. Nirali Shah
  2. Mihir Rajyaguru
  3. Prasann Barot
  4. Ayushi Shah

Abstract

Internet of things is used to connect devices for sending and receiving data objects in everyday use for better life hacking techniques. This paper design to introduce a new technology for education system in rural area for betterment of society. Government has decided to give tablets and computer devices for each and every government and semi government institutes. Utilization of these devices we can provide different activates. This is effective in learning for student progress. This government policy named as one smart room per school (osps) here we are trying to lighten the work which already established but lacking with some problems like internet facility. To overcome and provide easy solution for this problem and also outline the newly added feature to improve education system. The Internet of thing is one such revolution that carving a niche for itself now a day. It is just because of the impact of IoT; it has often been called as the “fourth industrial revolution”. The use of IoT definitely had been made easier for those who experience talking machines, smart devices and connected territories. The main aim of Digital India campaign is to connect rural and urban India with IoT at its unboxed its uses and provide the services to the untouched rural area, an ambitious project that aims eliminate social-economic challenges as one of its critical visions.Keywords: IoT, education, rural area, internet of educational things (IoET), one tablet PC per child (OTPC), physical disable students, urban area, smart school, smart room per school(OSPS).Cite this ArticleNirali Shah et al. Internet of Educational Things (IoET) use to Improve the Rural Area with Providing Interactive Tool and Smart Class with Highly Educated Teachers. Journal of Multimedia Technology & Recent Advancements. 2018; 5(3): 26–34p.
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