2 publications
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Published Subscription
Digital Home Workout Assistant using Kinect and UnityBy Twinkle Christian, Shraddha Parmar, Nikita Mesvaniya, Mosin I. Hasan, Kirti Kumar J. Sharma
Abstract: Nowadays, people’s lifestyle becomes fast and growing and also each and every people desire to look young and live healthily. This phenomenon has caused people to blindly follow fitness trends without proper cognition. It may lead to serious injuries or other side effects. The main prominence of this system is to assist society by monitoring and guiding proper exercise posture, which rectifies their well-being. This paper is about Kinect based …
Published in Journal of Mobile Computing, Communications & Mobile Networks · Vol. 6, Issue 1, 2019 · pp. 7–17 Read article →
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Published Subscription
Kinect Based Physical Player Interactive Game Using Mealy Model in Unity K-Infinite RunnerBy Dhruvi J. Ka Patel, Meghna S. Dhruva, Roshni B. Mistry, Mosin I. Hasan, Hemant Vasava, Vivek Chauhan
Abstract: AbstractRecently, game structures are designed using NFA (Non-Deterministic Finite Automata) and DFA (Deterministic Finite Automata). NFA can reside at the same time in multiple states and hence it must be converting into DFA and then we used DFA to implement the game design. Conversion takes extra efforts and sometimes leads to ambiguous states. In our proposed modeled game, we used a Mealy machine to implement a game design which describes …
Published in Journal of Advancements in Robotics · Vol. 6, Issue 1, 2019 · pp. 25–34 Read article →